• E-agriculture is a production system that promotes variable management practices within a field, according to site conditions. This system is based on new tools and sources of information provided by modern technologies such as GPS.
• Good e-Agriculture Systems:
– e-content Creation
– e-commerce Aggregation and Management
– e-commerce Security
– e-service Support
• The following information models represent different aspects of a general e-Agriculture System. These models, represented in UML (Unified Modeling Language), can be customized and extended if needed.
– Use Cases: capture the activities performed by the system and the key players. These correspond to the Functional Requirements
– System Sequence Diagram (SSD): Refinement of Use cases. Shows the sequence of activities/messages between the players
– Class Diagram: Shows the key objects in the system and their properties (attributes and methods)


