E-agriculture is a production system that promotes variable management practices within a field, according to site conditions. This system is based on new tools and sources of information provided by modern technologies such as GPS.

        Good e-Agriculture Systems:

       e-content Creation

       e-commerce Aggregation and Management

       e-commerce Security

       e-service Support

        The following information models represent different aspects of a general e-Agriculture System. These models, represented in UML (Unified Modeling Language),  can be customized and extended if needed.

       Use Cases: capture the activities performed by the system and the key players. These correspond to the Functional Requirements

       System Sequence Diagram (SSD): Refinement of Use cases. Shows the sequence of activities/messages between the players

       Class Diagram: Shows the key objects in the system and their properties (attributes and methods)